
#include "position.h"

class menuobject {
public:
	position pos;
	position size;
	bool visible;
	bool enabled;
	bool clicked;

	menuobject(int x, int y, int w, int h) {
		pos.X = x;
		pos.Y = y;
		size.X = w;
		size.Y = h;
	}

	menuobject() {
	}

	~menuobject() {
	}

	virtual void update() {
	}

	virtual void render() {
	}
protected:
private:
};